
60 Minutes Til Rot
A downloadable game
THIS GAME CONTAINS GRAPHIC CONTENT AND FLASHING LIGHTS
60 Minutes Til Rot is a survival horror game for the Gameboy Color developed by Dreadscape Games and Elvies.
Journey across a dilapidated city through bloodied hospital's, abandoned gas stations, apartment buildings and over 10 other locations where you'll need to scavenge for equipment to fortify and survive each night. Make decisions along the way that will impact the story that features multiple endings, in depth easter eggs, and a nightmare mode for those looking for something truly challenging.
You and your sister have been surviving the apocalypse on your own amongst a city filled with the dead, but she's badly sick. You're running out of medication and time isn't on your side. Just when you thought all hope was lost, you find a flyer advertising a safe place, with protection, food, and all the medication she could need. You must get there, no matter what it takes.
• Full zombie survival campaign
•Scavenge to survive across a number of locations across the city
•Multiple endings
•In depth easter eggs and secrets
This project is in active development and almost complete. Please feel free to download the demo but keep in mind there may still be bugs/changes coming in the near future.
| Status | In development |
| Rating | Rated 4.7 out of 5 stars (3 total ratings) |
| Author | DreadScape |
| Tags | Game Boy, Game Boy ROM, Horror, Survival Horror, Zombies |




Comments
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Really awesome game, everything felt pretty well put together and the mid game "breaks" like with the school yard before the school loot segment was pretty dope and the ability to go in the RV as a sort of home base felt really cool. All of the art looked really good as well and I really liked how much detail all of the looting sections had. I do wish there was a little bit more to interact with for extra dialogue and lore and stuff but I understand that there are a lot of points in this game where that just isn't really feasible. Great game overall though and I might actually come back to this once the full version is out, great work!